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Server Integration Basics

Introduction

The Unity Server Integration package comprises three main components: LoginManager, LoginEditorWindow, and AuthTokenManager. Together, these scripts provide a solution for authenticating Unity users, fetching data from a server, and managing authentication tokens within the Unity Editor.

  • LoginManager: Responsible for interfacing directly with the server. It sends login credentials, retrieves user data, models, and projects.

  • LoginEditorWindow: Provides a user-friendly GUI within the Unity Editor for users to input their credentials, initiate server requests, and view fetched data.

  • AuthTokenManager: A utility class that centrally manages the authentication token, ensuring secure storage and easy access for server requests.

Key Functionalities

  1. User Authentication:

    • Users can input their username and password within the LoginEditorWindow.
    • Upon confirming, LoginManager sends the credentials to the server.
    • Successful authentication returns a token, stored using AuthTokenManager.
  2. Fetching Data:

    • Once authenticated, users can fetch models, projects, and their user data via buttons in the LoginEditorWindow.
    • The data retrieval is handled by LoginManager, which sends requests to the server using the token from AuthTokenManager.
    • Fetched data is displayed within the LoginEditorWindow.
  3. Token Management:

    • AuthTokenManager provides a centralized way to store and retrieve the authentication token.
    • The token is essential for making authenticated requests to the server after the initial login.

Workflow

  1. Open the LoginEditorWindow via Tools > Login Manager in the Unity Editor.
  2. Input your username and password, then click "Confirm".
  3. Upon successful login, the authentication token is stored.
  4. Use the "Fetch Models/Projects" and "Fetch User Data" buttons to retrieve data from the server.
  5. View the fetched data directly within the LoginEditorWindow.