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Basic Teleportation

Teleportation allows you to instantly move from a location to another in your VR environment. To get a teleportation system up and running, you first need to add a Locomotion System and a Teleportation Provider to your XR Origin object.

From the Unity main menu, click GameObject > XR > Teleportation Area or GameObject > XR > Teleportation Anchor to create a plane on which teleportation is possible. On a Teleportation Area, you teleport to your pointed target on the plane's child collider, whereas a Teleportation Anchor specifies a pre-determined position and/or rotation in addition to the Teleportation Area.

You should now have a basic scene with the ability to teleport using your controllers. By default, teleportation is activated by the grip buttons on the HTC Vive controllers.